Markus: From Revolutionary to Recycled in Record Time - A Guide to Early Exit Strategies (For the Morbidly Curious)
So, you've decided Markus' fight for android freedom needs a drastic course correction. Maybe you want to see North take the wheel (and promptly crash it), or perhaps you're aiming for a Connor-only victory lap (because, frankly, the man has impeccable taste in jackets). Whatever your reasons, here's a helpful guide to getting Markus out of the picture faster than a dropped ice cream cone on a hot sidewalk.
Chapter 2: The Stratford Tower Caper - A High-Rise High-Risk
This is your first (and arguably most chaotic) opportunity to snuff out Markus' dreams of a robot utopia. During the hostage situation, a series of failed Quick Time Events (QTEs) can turn Markus into scrap metal faster than you can say "software malfunction." Think of it as a Darwin Award ceremony in progress, only instead of a toaster in the bathtub, it's a malfunctioning android and a whole lotta bullets.
Tip: Pause, then continue with fresh focus.
Word to the Wise: If you want a clean getaway (or at least for Markus to see another sunrise), mastering those button presses is key.
Chapter 3: Freedom March - A Choice with Explosive Consequences
Tip: Focus on sections most relevant to you.
Ah, the Freedom March. A pivotal moment where Markus can either lead his people to a brighter future or, well, a not-so-bright puddle on the pavement. Here's where things get interesting.
Option 1: Stand Your Ground (Then Charge Like a Bull in a China Shop) - This is a guaranteed way to get Markus riddled with more holes than a colander. Pick this delightful option, and watch in morbid fascination as Markus becomes a cautionary tale for all future android revolutionaries.
Option 2: Play Chicken with the Military (But Lose Spectacularly) - Failing the QTEs during this standoff might result in a hail of bullets finding their new home in Markus. Not exactly the heroic send-off he deserves, but hey, at least it's quicker than getting deactivated piece by piece.
Remember: There's a peaceful resolution here too, but where's the fun in that?
Tip: Break long posts into short reading sessions.
Bonus Round: The Battle for Jericho - A Dance with Decommission
If Markus hasn't met his maker by this point, there's still a chance for a premature curtain call. During the fight with Connor, failing the QTEs can lead to a rather permanent dirt nap for our favorite android leader.
Tip: Watch for summary phrases — they give the gist.
Pro Tip: Sharpen those reflexes, because Connor with a gun is a sight you only want to see once (preferably not the last time for Markus).
FAQ: How to Get Markus Out of Dodge (Permanently)
- How to achieve an early Markus death? Fail the QTEs in Chapter 2 (The Stratford Tower) or make some truly terrible decisions during the Freedom March (Chapter 3).
- Can Markus die fighting Connor? You bet! But only if your reflexes are about as responsive as a dial-up internet connection.
- Is there a peaceful way to get rid of Markus? Nope! If he's gotta go, it's gonna be messy (and probably involve a lot of gunfire).
- What happens if Markus dies early? North takes over the revolution, things go south faster than a faulty hoverboard, and the androids end up worse off.
- Is there an achievement for getting Markus killed early? Sadly, no. But the satisfaction of a completely messed-up playthrough is its own reward, right?
So there you have it! A crash course in how to turn Markus from a revolutionary leader into a cautionary tale. Now go forth and break the game (and maybe a few controllers along the way).